The first house in my city is from 1976, the entire city is built on reclaimed land. It went from 100 residents back then to more than 220,000 now.
A fun fact is that they still find stuff in the ground from old shipwrecks to crashed WW2 bombers.
Scatterbrained and friendly optimist. Always happy to give my (unasked for) opinion :)
Pardon my rambling and broken English, I know I often sound like an alien trying to impersonate a human being.
The first house in my city is from 1976, the entire city is built on reclaimed land. It went from 100 residents back then to more than 220,000 now.
A fun fact is that they still find stuff in the ground from old shipwrecks to crashed WW2 bombers.
I have two ways of explaining. The first one is just saying “I work with data” followed by some hand waving and shrugging.
The other is where I really go into detail and explain everything. Going gaga over some minute aspect that I find awesome but couldn’t even interest one of my coworkers.
Neither seems to really work, but I don’t get follow up questions which suits me just fine :)
Maps and compass. I like the reliability of finding my way no matter where I am. Plus it’s fun!
Especially the trick of using two landmarks to pinpoint my location on a map makes me feel like an old-fashioned navigator :)
This really creepy Czech Alice in Wonderland movie. It used stop motion with animal skeletons, fish heads, and tons of other things.
My mom put it on when I was little in an attempt to keep me occupied.
“Would you like to watch Alice in Wonderland, Thelsim?” She’d ask.
“Yea!” I would shout enthusiastically, thinking she meant the Disney movie.
Half an hour later I’m crying and hiding under the blankets.
I never did watch that movie again. Maybe it’s not so bad now, but the screenshots still make feel very queasy.
Those are a lot of assumptions you’re making:
Anyway, no one said that the necromancer needed a guardian for some smelly cave. I like to think the necromancer got lonely and just wanted a friend to chat with. Even if what you say is true, cave guarding is for low-level chumps like skeletons or ghosts. Vampires are middle-management at least :)
Also, how on earth can you tell me I have to look exactly like I did when I was alive - which is still pretty :P - while you apparently can transform from human corpse to a drake?
Following your rules, the necromancer would be trying to assemble a drake using human bones, creating some weird facsimile of a dragon. The “drake” would spend its time jumping out from behind rocks shouting “blergh”, while falling apart at the slightest touch. Wishing some adventurer would put it out of its tortured existence instead of just pointing and laughing.
A vampire. Since it’s a necromancer raising me, instead of another vampire, I won’t be enthralled and will have free will.
Then there’s all the wonderful abilities and the fact that I’ll still look good for an undead (it’s a pretty movie vampire, not one of those creepy ones)
I hate sitting in the sun, which is the opposite of most of the country. The heat and light make me feel super annoyed and uncomfortable.
In contrast, most of the people here are sun worshippers. Sitting outside in direct sunlight as much as possible.
Yum, war fries :)
Traffic lights were hand operated.
The small town where I grew up had one pedestrian traffic light for crossing the main road. There was a small brick shed next to that traffic light with no windows and a little door. When I was little I was convinced that was an operation’s center where someone worked to turn the lights red or green.
In reality it was a power substation for the neighborhood, but I was seriously convinced that behind that door was a man looking at a TV screen and operating the traffic light at the right moment.
When we went to a larger town nearby, where there were traffic lights without a convenient mysterious building nearby, I told myself that the traffic light people were most likely working under ground, peeping through the drains.
I… was good at making up answers for myself instead of just asking my parents.